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Pulse Mines →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position. | |||||
password:58464739 | |||||
Average Rating Score | 4.9(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Pulse Mines (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Pulse Mines" card reviews and rating scores
4.9(9) |
|
11% | (1) | ||
0% | (0) | ||
22% | (2) | ||
66% | (6) | ||
0% | (0) |
お留守番
2022/04/30 15:58
2022/04/30 15:58
The effect itself isn't bad, but if you just want to be defensive, it's okay to stumble, and if you want to protect, reconciliation is fine.
And it doesn't work against Link Monster, so it's a very half-baked defensive card.
Use it when you want to freak out with penetrating monsters.
And it doesn't work against Link Monster, so it's a very half-baked defensive card.
Use it when you want to freak out with penetrating monsters.
超弩級スライム
2022/04/30 12:03
2022/04/30 12:03
Machine Support Traps
Not only monsters on the opponent's field at the time of activation, but also monsters deployed during that turn can be placed in his Defense Position, allowing him to shut out the opponent's attacks for that turn.
However, for defensive purposes, it is backward compatible with 《Threatening Roar》and 《Waboku》that can be activated without conditions. Since the opponent's monster will be his Defense Position on the next turn, it may be better to use it in combination with a piercing effect.
And the biggest drawback is that it doesn't work against Link Monsters that aren't in Defense Position. The user in the anime has also been defeated because of it, and it is a sham dog card against Link Monster.
Not only monsters on the opponent's field at the time of activation, but also monsters deployed during that turn can be placed in his Defense Position, allowing him to shut out the opponent's attacks for that turn.
However, for defensive purposes, it is backward compatible with 《Threatening Roar》and 《Waboku》that can be activated without conditions. Since the opponent's monster will be his Defense Position on the next turn, it may be better to use it in combination with a piercing effect.
And the biggest drawback is that it doesn't work against Link Monsters that aren't in Defense Position. The user in the anime has also been defeated because of it, and it is a sham dog card against Link Monster.
さこそう
2022/04/13 23:38
2022/04/13 23:38
If you have at least one Machine, you can stop the opponent's attack I think it's a very good card
シエスタ
2020/02/17 17:31
2020/02/17 17:31
It was also in the early days of Xyz, but I have the impression that it's like a new summoning card that appears in the first pack of the new season.
Although the high defensive performance due to the stumbling effect is by no means bad, it cannot be denied that it is unsatisfactory on its own, and as mentioned above, it does not work on links and is unstable.
It is difficult to prioritize in the OCG environment, but in Lynx, there is no link that is a natural enemy, and its defense performance is relied on and active, and it is evaluated that it can be put to the limit.
Although the high defensive performance due to the stumbling effect is by no means bad, it cannot be denied that it is unsatisfactory on its own, and as mentioned above, it does not work on links and is unstable.
It is difficult to prioritize in the OCG environment, but in Lynx, there is no link that is a natural enemy, and its defense performance is relied on and active, and it is evaluated that it can be put to the limit.
備長炭18
2018/07/15 19:23
2018/07/15 19:23
With Links prevalent, it's hard to believe that the activation condition is just Defense Position...
メタルサイクロプス
2017/07/24 19:42
2017/07/24 19:42
Activation conditions are loose, and Machines can easily meet them.
It's a relatively useful effect for large machines that are prone to accidents, and goes well with ancient machines that have penetration. The only problem is that there are already quite a few excellent cards for Defense Position. If you dare to use a frame for this... Not bad, but a little plain.
It's a relatively useful effect for large machines that are prone to accidents, and goes well with ancient machines that have penetration. The only problem is that there are already quite a few excellent cards for Defense Position. If you dare to use a frame for this... Not bad, but a little plain.
アルバ
2017/05/19 14:02
2017/05/19 14:02
Everyone trips when he has a machine on the field.
The effect itself isn't bad, but if the purpose is to put the opponent in Defense Position, it's troublesome that there are other cards that don't have any activation conditions.
The effect itself isn't bad, but if the purpose is to put the opponent in Defense Position, it's troublesome that there are other cards that don't have any activation conditions.
れい
2017/04/17 18:53
2017/04/17 18:53
Interference tags that claim the Machine.
The Machine monster itself has many versatile cards, and the effect of making the opponent's monster a Defense Position is not bad for defense.
However, a similar card without activation conditions already exists, and although this card is superior in that it can affect monsters that appear later, it is questionable whether it will be deliberately adopted in the Machine Deck.
The Machine monster itself has many versatile cards, and the effect of making the opponent's monster a Defense Position is not bad for defense.
However, a similar card without activation conditions already exists, and although this card is superior in that it can affect monsters that appear later, it is questionable whether it will be deliberately adopted in the Machine Deck.
とき
2017/04/15 15:42
2017/04/15 15:42
In addition to the effect of prohibiting entry, Trap has both a stumbling block within the turn.
Due to its nature and the fact that it can be used in free chains, it is a suitable card for deterring one kills.
However, he is unreliable in that he cannot be used unless the Machine is in play, and it is sad that he will become a dead card in situations where the Machine cannot be deployed.
Machine has excellent penetrating monsters such as Ancient Machine and Cyber End, so it might be a good idea to use it as a card to aggressively create his Defense Position.
Due to its nature and the fact that it can be used in free chains, it is a suitable card for deterring one kills.
However, he is unreliable in that he cannot be used unless the Machine is in play, and it is sad that he will become a dead card in situations where the Machine cannot be deployed.
Machine has excellent penetrating monsters such as Ancient Machine and Cyber End, so it might be a good idea to use it as a card to aggressively create his Defense Position.
Decks with "Pulse Mines"
* is adopted as a key card.
● 2022-05-30 Kikoubin (MD compatible)
● 2019-03-15 ancient machine
● 2020-05-23 Super Mecha Phantom Beast Dread X Wyarm
● 2020-05-23 Super Mecha Phantom Beast Dread X Wyarm
● 2017-06-10 Link ABC
● 2021-11-20 picture! Regular summon Azeus? I can do it! !
● 2018-10-02 Good luck general Hanoi knights!
● 2020-06-11 Meklord Triskelia October limit type
● 2018-02-09 The Brave Yoshihiko and the Machine Deputy
● 2018-01-25 Gimmick Lyrilusc
● 2019-08-13 Track Cyber ,20
● 2020-02-15 Shooting Sonic Five hits in a row!
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CODE OF THE DUELIST | COTD-JP069 | 2017-04-15 | Normal |
Ranking and View Num
Rating Score Rank | 9,121 / 13,171 Cards |
---|---|
View Num | 9,256 |
Others
Japanese card name | パルス・ボム |
---|
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